Overkill's The Walking Dead is also coming to PS4 and Xbox One, but it's been delayed to February. "We see many players already cross over but will continuously look at how we can make sure to retain and incentivise our older community to look at our newer titles." "It has been important for us to let Payday be Payday, especially considering the latest Crimefest campaign that just played out," the company said. Payday 2 has a relatively large player base, and it appears Starbreeze does not want the games to cannibalise each other. In a second statement, Starbreeze said Overkill's The Walking Dead is "off for a good start," though it is too soon to say if the game is a "hit or a miss." As mentioned, Overkill's The Walking Dead uses the same games-as-a-service model that Payday 2 currently uses where new content is rolled out on an ongoing basis. The team is working at full capacity to deliver improvements to the game and new content, and Season 2 will be starting soon." "We have a pulse of concurrent players, which is essential to future performance within the framework of our Games as a Service concept. "This is disappointing, of course, but we have a base to work with in regards to the number of games sold," Starbreeze chairman Michael Hjorth said. "Initial sales revenues from Overkill's The Walking Dead are lower than forecasted, primarily because the share of sales in low-price countries, such as China and Russia, is significantly higher than expected," the company explained. Starbreeze said overall revenue so far for Overkill's The Walking Dead is lower than expected because the game is doing especially well in China and Russia, where the game is less expensive relative to other parts of the world. Now Playing: Overkill's The Walking Dead 11 Minutes of Stealth and Combat Gameplay By clicking 'enter', you agree to GameSpot's
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